Unreal Engine 5 Engine Changes
What parts of Unreal Engine 4 have been removed or deprecated in Unreal Engine 5.
Audio
- Removed
- Legacy audio backend (5.0) - made obsolete by Audio Mixer
- Vivox Voice Chat (5.0) - voice chat currently supported by Audio Mixer
- Dynamotor Synth plugin (5.0)
- Sound Visualization plugin (5.0) - it worked only in the editor, replaced with Audio Synesthesia
- TimeSynth plugin (5.0) - replaced by Quartz
- Deprecated
- Old audio system (5.x) - made obsolete by MetaSounds
Core
- Removed
- 32-bit platforms (5.x) - most supported platfroms are currently 64-bit
- Event-Driven Loader (5.0) - replaced by Zen Loader
Networking
- Removed
- Legacy Socket Systems (5.0) - made obsolete by ASIO (SocketSubsystemBDS, SocketBuilders, etc.)
- Unused Packet Encryption (5.0) - only DTLS is used currently
Non-linear animation
- Removed
- Matinee (5.x) - deprecated for a long time, replaced with Sequencer. It's possible to convert assets
- Sequence Recoder (5.0) - replaced by Take Recorder
- Movie Scene Capture (5.0) - replaced by Movie Render Queue
- Motion Trail plugin (5.0) - it was a experimental plugin
- Deprecated
- Lens Distortion plugin (5.0)
- Timecode Synchronizer plugin (5.0)
Platforms
- Removed Google VR support (5.0)
- Removed Magic Leap (Lumin) support (5.0)
Physics
- PhysX depreacated in 5.0, replaced by Chaos
- PhysX gonna be removed entirely in 5.1
Programming
- Removed support for Visual Studio 2015/2017 (5.0)
- Added support for Visual Studio 2022
Rendering
- Removed
- Legacy Tonemapper (5.0 EA)
- Distance Field GI (5.0 EA) - replaced by Lumen
- Light Propagation Volumes (5.0) - made obsolete by Lumen
- Hardware Tesselation (5.0) - made obsolete by Nanite. It's recommended to try Virtual Heighfield Mesh in order to replace tessalation while working on landscape.
- Niagara Extras plugin (5.0 EA)
- Deprecated
- Cascade (5.x) - replaced by Niagara, it's possible to convert assets
- Atmospheric Fog - replaced by physically-correct Sky Atmosphere
World building
- BSP (5.x) - deprecated in 5.0 EA for editing, volumes still use them. Mesh Editor Tools replace BSP for mesh editing
- World Composition deprecated (5.0 EA), althought its code is untouched. Meant to be replaced by World Partition
Further read