Operator Overloads
Overview Dear Community, Sooooo This is one reason why I love UE4 C++ so much! We can do anything! Below is the C++ code for making two operators that I've overloaded for use with an FString and a ...
Overview
Dear Community,
Sooooo
This is one reason why I love UE4 C++ so much!
We can do anything!
Below is the C++ code for making two operators that I've overloaded for use with an FString and a Float
Code Simplification
This enables me to go from
(Str is a FString)
Str = FString::SanitizeFloat(TheFloat);
to
Str