Integrating Unreal Engine With Amazon Gamelift
Engine Version: 4.14, 4.15 THIS WIKI PAGE IS WORK IN PROGRESS. Overview In this guide you will learn how to integrate your project with Amazon's GameLift service. GameLift Offers developers: Auto-s...
Engine Version: 4.14, 4.15
THIS WIKI PAGE IS WORK IN PROGRESS.
Overview
In this guide you will learn how to integrate your project with Amazon's GameLift service.
GameLift Offers developers:
- Auto-scaling based off player count
- Easy distribution of dedicated server builds
This guide contains:
- The basic setup of GameLift in your project
Prerequisites
You must already have done the following:
- Set-up dedicated server build targets in your project source (https://wiki.unrealengine.com/Dedicated\_Server\_Guide\_(Windows\_%26\_Linux))
Setup
- Download and install Amazon CLI (https://aws.amazon.com/cli/)
- Bulleted list item
Setting up your project for GameLift
Follow this guide here:
You will need to download and install cmake
Setting up GameMode
You will need to set-up a "game mode base" in your project, which will send the various requests to GameLift.
Uploading your build to GameLift
Send an upload request. In a command line window, type the following command and parameters.
aws gamelift upload-build --name --build-version --build-root --operating-system WINDOWS_2012 --region us-west-2
Reference: