How to Change FPS Cap , Near Clip, Editor & Game

Overview Author: () Dear Community, Here is how you can set the FPS Cap and the near clip plane for both the editor and your actual game! Several methods and configuration options now exist. MaxFPS...

Updated over 4 years ago Edit Page Revisions

Overview

Author: ()

Dear Community,

Here is how you can set the FPS Cap and the near clip plane for both the editor and your actual game!

Several methods and configuration options now exist.

MaxFPS

In ConsoleVariables.ini add:

  [Startup]
  t.MaxFPS=30

Additional options and methods below are optional.

Default Engine Config File

Navigate to

 YourProject/Config/DefaultEngine.ini

Editor

 [/Script/UnrealEd.EditorEngine]
 NearClipPlane=3.0     ;useful when zooming in Persona
 bSmoothFrameRate=true
 MinSmoothedFrameRate=5
 MaxSmoothedFrameRate=120

Game (confirmed in 4.13 as still viable method)

 [/Script/Engine.Engine]
 NearClipPlane=12.0     ;in case you have weapon model clipping when zoomed in close
 bSmoothFrameRate=true 
 MinSmoothedFrameRate=5
 MaxSmoothedFrameRate = 90

EDIT: As of 4.2 you instead need to go into the Editor

 Project Settings->Engine->General Settings->Frame Rate

Commenting Stuff Out

In config files you can use ; to comment stuff out

 [/Script/Engine.Engine]
 ;NearClipPlane=12.0    
 bSmoothFrameRate=true 
 MinSmoothedFrameRate=5
 MaxSmoothedFrameRate = 90

Summary

Enjoy!

()